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Player - Common |
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Mass | Lin v | Rot v | BuildCost | BuildTime | Salvage | Armor |
---|---|---|---|---|---|---|
10000 | 300 | 0.2 | 2000 | 280 | 5/5 | 72000 |
Ballistic | Range | Energy | Range | Coverage | RepairRate | LoRepairRate |
4×13 | 3000 | - | - | 60% | 70 | 8.5 |
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R1 Carrier (colorful artist's impression) |
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R2 Carrier (colorful artist's impression) |
Mass | Lin v | Rot v | BuildCost | BuildTime | Salvage | Armor |
---|---|---|---|---|---|---|
100000 | 50 | 0.05 | 8000 | 300 | - | 160000 |
Ballistic | Range | Energy | Range | Coverage | RepairRate | LoRepairRate |
5×35 | 5000 | - | - | 60% | 120 | 23 |
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R2 Mothership (artist's impression) |
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R2 Mothership (colorful artist's impression) |
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R1 Mothership (colorful artist's impression) |
Mass | Lin v | Rot v | BuildCost | BuildTime | Salvage | Armor |
---|---|---|---|---|---|---|
25 | 1000 | 2.5 | 30 | 6 | 1/1 | 800 |
Mass | Lin v | Rot v | BuildCost | BuildTime | Salvage | Armor |
---|---|---|---|---|---|---|
25 | 1000 | 2.5 | 50 | 6 | 1/1 | 800 |
Mass | Lin v | Rot v | BuildCost | BuildTime | Salvage | Armor |
---|---|---|---|---|---|---|
300 | 280 | 0.3 | 800 | 80 | 3/3 | 4500 |
Mass | Lin v | Rot v | BuildCost | BuildTime | Salvage | Armor | RepairRate | LoRepairRate |
---|---|---|---|---|---|---|---|---|
300 | 280 | 0.7 | 700 | 60 | 2/2 | 7500 | 9 | 3 |
Mass | Lin v | Rot v | BuildCost | BuildTime | Salvage | Armor |
---|---|---|---|---|---|---|
400 | 325 | 0.75 | 650 | 60 | 2/2 | 10800 |
Mass | Lin v | Rot v | BuildCost | BuildTime | Salvage | Armor | RepairRate | LoRepairRate |
---|---|---|---|---|---|---|---|---|
600 | 300 | 0.3 | 680 | 65 | 3/3 | 13600 | 20 | 5 |
Mass | Lin v | Rot v | BuildCost | BuildTime | Salvage | Armor |
---|---|---|---|---|---|---|
400 | 325 | 0.3 | 500 | 60 | 2/2 | 6000 |
Range | onDelay | offDelay | onTime | offTime | RepairRate | LoRepairRate |
2500 | 1.5 | 3 | 300 | 600 | 9 | 3 |
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Being shot at after re-cloaking |
Mass | Lin v | Rot v | BuildCost | BuildTime | Salvage | Armor |
---|---|---|---|---|---|---|
400 | 325 | 0.3 | 800 | 60 | 2/2 | 8000 |
Range | onDelay | offDelay | onTime | offTime | RepairRate | LoRepairRate |
6000 | 2 | 2 | 210 | - | 9 | 3 |